Threejs-Punk: a free WebGPU racing game that runs in the browser October 13, 2026 · 5 min read · three.js, webgpu, tsl, game-dev, performance How a rain-soaked cyberpunk racing game runs in a browser tab: GPU rain that lands on rooftops, a 3.8 km city and a few lessons about WebGPU on phones.
Speaking at the first Three.js Conference, in Paris September 12, 2026 · 3 min read · three.js, conference, tsl, webgpu, talks A two-day TSL workshop and a talk at the first Three.js Conf in Paris, September 2026: what I taught, what I presented and where to watch the video.