JS GameDev Summit 2023: Game Development with Three.js

· 1 min read · talks, three.js, game-dev, conference, react-three-fiber

Three years before Paris, I spoke at JS GameDev Summit 2023, a GitNation event about making games with JavaScript. It was my first conference talk about three.js, and I like to look back at it.

The talk #

Game Development with Three.js is a 22-minute session about how to start making games with 3D libraries and physics engines: three.js, React Three Fiber, and the pieces you need around them. It is on my GitNation page.

I also took part in a discussion room, The Future of Web Game Development.

Why it matters #

When I gave that talk, "a 3D game in the browser" mostly meant WebGL. Since then, I built Lantern Valley, Graveyard Pinball and Threejs-Punk, all in WebGPU and TSL, and they run on phones.

The next stage #

In September 2026 I spoke at the first Three.js Conference in Paris, with a workshop on TSL beforehand. The thread between the two is the same: show that production work and games can run on the open web, and explain how.