Windland: the first project featured on the Three.js homepage
· 1 min read · three.js, webgl, post-processing, city, launch
Windland is a digital city I built in 2019 to answer one question: can a browser show real optical effects, depth of field and a stack of post-processing, on a stylized world and still feel directed, not just rendered?

What it did #
It was created as a showcase of those possibilities, and it became the first project featured on the Three.js homepage. For me it is a milestone for the community: proof that high-end optical effects and immersive environments could live side by side on the open web.
What it looks like #
- Depth of field and soft focus shape every frame,
- atmospheric depth and cinematic polish turn a stylized world into something that feels like a shot,
- the effects are advanced post-processing, applied to the whole frame.
Videos about it #
Years later I kept coming back to this city. There is a project breakdown of the award-winning city, a video of it in VR and AR and the original city project by Neotix.
Try it #
The city is live at windland-neotix.vercel.app, and the details are on the project page.
Related projects
- Windland Experience — First featured project on the Three.js homepage