Darth Vader and my first WebGPU post-processing demo

· 1 min read · webgpu, react-three-fiber, post-processing, ssr, launch

A Darth Vader helmet with a dark reflective floor lit in red and blue, a WebGPU post-processing demo

When WebGPU arrived in Three.js, the first question was a practical one: how do you plug it into React Three Fiber? This scene was my answer: one of my first WebGPU experiments, kept deliberately simple.

Darth Vader, in the WebGPU post-processing demo

What it shows #

A simple scene that integrates Three.js WebGPU with React Three Fiber and uses post-processing effects, including screen-space reflections. A toggle turns the post-processing on and off, so you can see how much the effect transforms the look.

The starter #

The code is public as a WebGPU starter, and there is a video about the post-processing.

Try it #

The demo is live at r3f-webgpu-post-processing.vercel.app, and the details are on the project page.

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