Travel Bugs Threejs Project

· 1:51 · Projects · three.js, post-processing, three-js, travel-bugs, antz, ants, underground-scene

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It's been about a year since I created this project, but I feel like it was yesterday. I love that cinematic transition, going underground to reveal an ant city that I modeled and animated in Blender .

Hope you like it:

This entire thing is made of one single model. Easier to manage. But today I would use a RenterTexture technique for better performance.

I'm also using a lot of Post Processing like DOF, SSAO, Noise + Spatial Audio.

It looks better inside Threejs

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