[ Threejs Renderer vs Blender 4.1 EVEE Next ]
· 2:00 · Tutorials · three.js, react-three-fiber, game, tutorial, post-processing, three-js, evee-next, evee
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A new project is on the way . I decided to compare the renderer that I use with the new Blender EVEE Next. I was impressed that we already can have nearly the same result in the browser but in real time .
More details on that room scene soon.
To clarify things:
- Blender Cycles is the default render engine. It is a raytraced renderer.
- Blender EVEE is the real-time renderer. It is faster but can't support Global Illumination right now.
- Blender EVEE Next is the new version that can support Raytracing.
The car demo scene is here in case you want to try it:
Live
Links from the video
Related projects
- Lumen Decor Studio 1 — SSGI interior visualization with WebGPU
![[ Threejs Renderer vs Blender 4.1 EVEE Next ] - video thumbnail](https://i.ytimg.com/vi/xLpBnG8AzBo/hqdefault.jpg)