Apple Liquid Glass using Threejs and React Three Fiber - WebGL + glsl
· 1:26 · Projects · three.js, react-three-fiber, shaders, source-code, webgl, ios26, creativecoding, wwdc25
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Apple Liquid Glass via and React Three Fiber looks sick . As I can see, it shows some readability issues, but those can be easily addressed by adjusting the roughness, metalness, or material, depending on what is underneath. I'm sure @Apple will fix it before launch.
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