# Three.js Cyberpunk Update - Water droplets and color themes

> I've been experimenting with a few new visual themes for the project, and it's fascinating how dramatically they can change the mood. The same scene can…

Canonical page: https://andersonmancini.dev/videos/three-js-cyberpunk-update-water-droplets-and-color-themes

Published: 2026-07-27 · Duration: 1:37 · Category: Projects · Tags: three.js, webgpu, creativecoding, gamedev, realtimerendering

Watch: [YouTube](https://www.youtube.com/watch?v=EQdfp346a_I) · [Subscribe to the channel](https://www.youtube.com/@AndersonMancini?sub_confirmation=1)

Live demo:

I've been experimenting with a few new visual themes for the project, and it's fascinating how dramatically they can change the mood. The same scene can instantly feel like Silent Hill or Sin City with just a different artistic direction.

I also spent an unreasonable amount of time on a tiny detail that many people didn't even notice: raindrops forming and sliding across the car while it's raining. Those subtle touches are often what make a real-time scene feel alive.

## Links from the video

- [Live demo](https://threejspunk.vercel.app)

## Related projects

- [Threejs-Punk](https://andersonmancini.dev/projects/threejs-punk.md) — Fully featured Racing Game

## Related articles

- [Threejs-Punk: a free WebGPU racing game that runs in the browser](https://andersonmancini.dev/blog/threejs-punk-racing-game.md)
