# Gaussian Splatting Trees - Threejs

> Here is the link to my tree in . How is the performance? I created an option to add more trees

Canonical page: https://andersonmancini.dev/videos/gaussian-splatting-trees-threejs

Published: 2023-12-14 · Duration: 1:21 · Category: Projects · Tags: three.js, source-code, webgl, threejsjourney, three-js, gaussian-splatting, 3dgs, gaussian-splatting-trees

Watch: [YouTube](https://www.youtube.com/watch?v=3tGq-AOiwxQ) · [Subscribe to the channel](https://www.youtube.com/@AndersonMancini?sub_confirmation=1)

Link:

Here is the link to my tree in . How is the performance? I created an option to add more trees

It is easy to use but let me know in the comments if you want me to share a code sample.

Library links below ⬇

Vanilla Drei Splats:

Luma WebGL:

Using tree meshes for comparison:

## Links from the video

- [Live demo](https://gaussian-splatting-threejs.vercel.app/)
- [Source code on GitHub](https://github.com/pmndrs/drei-vanilla#splat)
- [Source code on GitHub](https://github.com/lumalabs/luma-web-examples)
- [Live demo](https://threejs-archviz.vercel.app)

## Related projects

- [WebGPU Archiviz](https://andersonmancini.dev/projects/webgpu-archiviz.md) — 6MB Architecture Visualization
