# Humans Since

> Kinetic clock house with localized LOD · 2023 · WebGL, Experiments

Canonical page: https://andersonmancini.dev/projects/humans-since

Produced in **WEBGL** to demonstrate dynamic rendering of massive object counts.

It uses **localized LOD** — only objects inside the camera's view radius stay visible — so billions of triangles can be handled efficiently. Custom shaders and additional effects round out the experience.

## Technical details

- Localized LOD
- Custom Shaders
- Massive Object Rendering
- React Three Fiber

## Links

- [Open the live project](https://hs-clocks-house.vercel.app/)

## More projects

- Previous in WebGL: [Fun Wheel](https://andersonmancini.dev/projects/fun-wheel.md)
- Next in WebGL: [3D Lobby](https://andersonmancini.dev/projects/3d-lobby.md)
