# Seashore House: my first archviz with real-time lighting

> A coastal house over turquoise water, with golden-hour sun, soft shadows, a lens flare and reflective water, built in Three.js as an archviz concept.

Canonical page: https://andersonmancini.dev/blog/seashore-house-archviz

Published: 2026-09-18 · 1 min read · Tags: three.js, webgl, archviz, lighting, launch

Seashore House is the first architecture visualization I made, and one of the first projects where I pushed **dynamic real-time lighting** in the browser. It is also where archviz and real-time Three.js craft started to meet in my work.

![The house over the water](https://andersonmancini.dev/images/seashore_house.webp)

## The scene

A coastal house sits over turquoise water, with:

- **golden-hour sun** and soft shadows,
- a **cinematic lens flare** cutting across the frame,
- **birds**, atmosphere and glass interiors that complete a look that feels directed.

## The water

The water is the standout: reflective and rippled, and good enough to sell the whole scene as architecture visualization, and not only as a tech demo.

## Video

There is a [live link video](https://andersonmancini.dev/videos/threejs-archviz-live-link.md) from when it was released.

## Try it

The scene is live at [threejs-archviz.vercel.app](https://threejs-archviz.vercel.app/), and the details are on the [project page](https://andersonmancini.dev/projects/seashore-house.md).

## Related projects

- [Seashore House](https://andersonmancini.dev/projects/seashore-house.md) — First archviz with real-time dynamic lighting
