# Hexaverse: an early metaverse city you can walk through

> A stylized 3D digital city simulator from 2023: streets, districts and navigation that share one WebGL canvas, built as a metaverse concept.

Canonical page: https://andersonmancini.dev/blog/hexaverse-digital-city

Published: 2026-09-14 · 1 min read · Tags: three.js, webgl, metaverse, city, launch

In 2023 "metaverse" was a word that every client wanted on a slide. This project is my small answer to it: a **3D digital city simulator**, a stylized urban world you can explore in the browser.

![The city of Hexaverse](https://andersonmancini.dev/images/phonon_metaverse.webp)

## What it is

It is a concept piece for immersive digital cities. You navigate the streets, discover districts and experience how a living city feels when architecture, atmosphere and interaction share the same WebGL canvas.

It is part world-building, and part technical showcase of **scale and navigation on the open web**: a whole city, rendered in real time with Three.js, with nothing to install.

## What to try

- move through the streets and districts,
- look at how the stylized buildings and the atmosphere work together,
- check how it feels to navigate a large scene in a browser tab.

## Try it

The city is live at [hexaverse.vercel.app](https://hexaverse.vercel.app/), and the details are on the [project page](https://andersonmancini.dev/projects/phonon-metaverse.md).

## Related projects

- [Phonon Metaverse](https://andersonmancini.dev/projects/phonon-metaverse.md) — A 3d digital city simulator
