# A clue hunt in the Burnley FC clubhouse, built for a live event

> A 3D game for a Burnley FC event: explore the Clarets Academy clubhouse, hunt for hidden trophies and unlock discounts, on phones and laptops.

Canonical page: https://andersonmancini.dev/blog/burnley-fc-clubhouse-hunt

Published: 2026-08-16 · 1 min read · Tags: react-three-fiber, game-dev, event, webgl, launch

This one was made for a live event, which changes the rules: people play it in a crowd, on their own phones or on laptops at the venue, and it has to work **immediately**.

![The Burnley FC clubhouse](https://andersonmancini.dev/images/thumbs/burnley_clubhouse.webp)

## The game

You explore the Clarets Academy clubhouse, hunt for **hidden trophies** and unlock **discounts** as you find them. It is built with React Three Fiber, and it layers real game mechanics, exploration, collection and rewards, on top of a branded environment.

## Why it is more than a demo

It is event-ready. WebGL carries both the identity of the club and the gameplay that keeps visitors engaged, with the loops designed for a crowd.

## Related video

There is a [video of the interactive clubhouse experience](https://andersonmancini.dev/videos/three-js-react-three-fiber-interactive-clubhouse-experience.md).

## Try it

The experience is live at [burnleyfc-clubhouse.com](https://burnleyfc-clubhouse.com), and the details are on the [project page](https://andersonmancini.dev/projects/burnley-fc-clubhouse.md).

## Related projects

- [Burnley FC Clubhouse](https://andersonmancini.dev/projects/burnley-fc-clubhouse.md) — Interactive clue hunt for Clarets Academy
